IP and Computer Science
Full course description
This course covers the way in which computer-implemented inventions and software can be protected by patents and copyright. This then covers software, games, and artificial intelligence (AI) applications.
Students will be taught through interactive lectures, thought exercises, and a practical assignment. Please note that this course is graded based on one assignment and your oral contributions in class (40%) and a written exam (60%).
The course is taught by Yannis Skulikaris, former Head of Division CII at the EPO, and Prof. Noam Shemtov (Queen Mary, University of London).
Course objectives
At the end of this course the students should be conversant with the patentability of computer-implemented inventions, and EPO caselaw related to CII. In addition, students can place patent protection next to protection of computer programs (software) by means of copyright and understand the advantages and disadvantages of each method of protection from the perspective of exclusivity, freedom to operate, and commercialization.